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by amelius
745 days ago
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Regarding the second point, I'm projecting onto the distorted image (basically the image that I get from the camera sensor) because I don't want to undistort the image for performance reasons. My problem is that the transform is basically undefined just outside the viewport. Maybe I should simply do another check to see if the transformed points make sense. But it breaks my assumption that the inverse-of-the-inverse of a transform is the identity. |
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