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by khasan222 745 days ago
This is to me a non starter. Why does the server care what that im incrementing the local data? None of that is likely important until I am done.

This is just one more layer on top, and one more possible point of failure/frustration, as illustrated by this parent comment.

1 comments

Because you're incrementing server side data, not local.

Which doesn't matter for trivial counter examples but the same technique is something I've used (not with ludic, but with HTMX) to trigger actions in physical space.