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by dagmx
747 days ago
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Generally HT/SMT has never been favored for high utilization needs or low wattage needs. On the high utilization end, stuff like offline rendering or even some realtime games, would have significant performance degradation when HT/SMT are enabled. It was incredibly noticeable when I worked in film. And on the low wattage end, it ends up causing more overhead versus just dumping the jobs on an E core. |
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For most of the HT's existence there weren't any E cores which conflicts with your "never" in the first sentence.