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by tombert
744 days ago
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Sure, I'll acknowledge that I might have made a bit of a sweeping statement. I'm not an artist or anything, and while I have made some relatively complex models with Bowler Studio (probably the coolest being a functioning toy elevator for some action figures that I was able to test out digitally before building it IRL, which required a stepper motor and a Z-screw stolen from a broken 3d printer), I'll acknowledge that I am a software engineer first and so of course I stare at plain text multiple hours every day, and that of course defines how I think about problems. I do think that there are aspects of code-based CAD that do meet some standard of objectivity of being "better", or at least more versatile. I think being able to easily define loops and variables is a feature that is remarkably useful and allows for a lot of flexibility that I haven't really seen in any GUI program. Also, OpenSCAD renders a 3d image on every file save. You can even have OpenSCAD open and edit in a separate text editor and it still works. Is that not enough graphical feedback? |
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