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by swatson741 748 days ago
I'm very curious what sort of games were made in elisp. It's not really the first thing that comes to mind when I think about games programming.
4 comments

Every copy of GNU Emacs comes bundled with the text adventure Dunnet [0].

Dunnet was originally written by Ron Schnell in 1982, as a Maclisp program running under TOPS-20. [1] In 1992, he ported it to Emacs Lisp; however, the Emacs Lisp version is more than just a simple port of the original, it extends the game with new rooms/items/puzzles, but also removes MIT-centric content–e.g. the "endgame" computer at the end of the game was originally named MIT-SALLY, was located at MIT, and was accessed via Chaosnet–the GNU Emacs version removes all those (dated) MIT references–although the GNU Emacs version contains (obviously intentionally) equally dated (albeit more widely recognisable) content such as a VAX 11/780

[0] https://en.wikipedia.org/wiki/Dunnet_(video_game)

[1] Original is here: https://github.com/Quogic/DunnetPredecessor/blob/master/foo....

I've been an Emacs user for 20+ years and had never stumbled across that game, thanks for highlighting it!

I found the CPU, the Key (guarded by the bear) and made it into the house. Was a fun diversion I guess I need to play it more seriously sometime.

It has snake and tetris in the default installation.
I'm surprised no one has joined the two and invented Snake Tetris.
They have; it's just usually called SnakeTris.
Malyon it's a ZMachine interpreter which works mostly fine.
Playing "This thing all things devours" is one of the most profound gaming experiences I have had, and I happened to use Malyon. Why wouldn't I use the best text editor to play an inform game?
Ditto, I loved devours too, and it's a libre game:

https://jxself.org/git/devours.git

Spiritwrak it's Zorkian but libre licensed unlike Zork [1-3] / Dungeon.

And, OFC, Emacs has Inform-mode, a helper for Inform6 and Inform6-lib.