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by greenavocado 752 days ago
Bring back skeuomorphism. I hate flat and material design. Those two excessively eliminate subconscious visual cues from the natural world.
2 comments

Skeuomorphism goes in the other extreme direction though. One doesn't need flat design or skeuomorphism. There's a nice balance of UI elements that sit in the middle. I think Windows 7 was probably a good example of just straight up boring buttons and controls.
OS X Maverics and iOS 6 were also nice examples of skeuomophism done right.
I personally dislike Apple's skeuomorphic designs and find them very distracting. I in general do not like skeuomorphism in nearly any application.
I hate it too. I understand what people had against it though because Apple (led by Scott Forstall) took it wayyyy too far at one point. The notepad, the game center, it was a joke. It became its own objective.

I think the current bland flatness is a kneejerk reaction to that (kicked off by Jony Ive who was probably angered by Forstall's design).