|
|
|
|
|
by jcaguilar
756 days ago
|
|
I see often people mentioning that Metal’s API is the easiest to use between DX12, Vulkan and Metal. I saw that the game engine mach (Zig) is creating sysgpu which is based in WebGPU. Maybe a silly question and probably too much work, but I wonder, Would it be possible to recreate Metal’s API on top of Vulkan and DX12? |
|