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by Jowsey 743 days ago
I know Unity at least defaults to DX11 and I believe it doesn't package other renderers at all unless you explicitly enable them in Project Settings or use a rendering feature that requires them, and I can't imagine many people are digging into the renderer settings without good reason
1 comments

Perhaps I am projecting my experience from the before times, when GPUs only supported certain versions of DirectX, or certain features were causing crashes on different systems.

It never super common but I remember doing it recently for Path of Exile while trying to get the most out of my Macbook's performance.