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by sgarland 748 days ago
> On the one hand I hate “web dev” more than anyone. I think it has led to such an astronomical decline in software quality that if you described it to someone from the days when computers were 1000x slower, they straight up wouldn’t believe you.

Nearly all of this, IMO, can be explained by a lack of passion.

I grew up on computers, starting in the 90s. I didn't have internet access until near the end of the decade, and it was slow dial-up. If you broke the family computer, you had to figure out not only how you had broken it, but how to fix it. When I found Linux (Gentoo, obviously, because it's way more fun to spend days tweaking CLFAGS than to use the software), I was also thrust into forum culture, which was rife with RTFM. You quickly learn either to search and read docs, and demonstrate a modicum of capability and effort, or you lose interest and do something else.

This is not the case now. Even before the advent of LLMs, it wasn't that hard to find the answer to most of your questions on SO. The rise of cloud computing means that you don't have to know how to run a computer, you just have to know how to talk to an API – and even then, only at a surface level. You can pretend that TCP doesn't exist, have no idea how disks magically appear on-demand (let alone what a filesystem is), etc. Databases, which used to be magical black boxes that you accessed via queries carefully written by wizened graybeards, are now magical black boxes that you abuse with horrifying schema and terrible queries. Worse, you don't even have to know their lingua franca, and can commit your crimes via an ORM, which probably sucks.

And for all of this abstraction, you are paid handsomely. The difficulty in landing your first job is tremendously high, sure, but the payoff is enormous. Once you're in, you'll find that the demands of most businesses is not to upskill, but to push features out faster. Grow the user base, beat others to market, and dazzle VCs. No one has time for doing things right, because that slows down velocity.

This is aided and abetted by Agile, specifically Scrum. Aside from maintaining the cottage industry of Agile consultancies, it's designed to turn software production into a factory, where no one person really needs to know how to do anything tremendously complex. Instead of insisting that people learn how to do difficult things, we spend hours per week breaking down tasks into bite-sized increments with absurd abstractions of time.

"Thought leaders" deserve a callout here as well for their contributions to this mess. Microservices are a great example. A potentially useful architecture in some circumstances has been turned into gospel that people buy into without question, and apply everywhere regardless of its utility or fit. If you're lucky, someone eventually notices that rendering a page seems to take a lot longer than it should, but more often than not this is met with a shrug, or at best blaming the DB and paying AWS for a larger instance. Multiple network calls that each have to traverse N layers of routing and queues is slower than calls within a single process? Color me surprised.

When you combine the allure of a high-paying job that has little barrier to entry with no business incentives to do things differently, you get what we have today.