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by eterps 759 days ago
For example, in the past Amiga computers had a 'GPU' (although much less powerful than todays GPUs) with a stable interface. It was a first class citizen in its OS. It also was incredibly easy to target in Assembly language.
2 comments

Blitter was great, but those were simpler times.

The best we have nowadays is using compute shaders for the same purpose.

Just like when using a TMS34010 with its C SDK.

Amiga died because it was stuck with the same old "GPU" for too long, among other reasons.