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by rdtsc
753 days ago
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> and that would be a wrong thing to do, and so would be "isolated heaps" - you do want to share memory through concurrent data structures (which e.g. channels are despite what go apologists say), and easily await them when you want to. It depends on the context. In some contexts absolutely not. If we share memory, and these tasks start modifying global data or taking locks and then crash, can those tasks be safely restarted, can we reason about the state of the whole node any longer? > CSP, while is nice on paper Not sure if Erlang's module is CSP or Actor's (it started as neither actually) but it's not just nice on paper. We have nodes with millions of concurrent processes running comfortably, I know they can crash or I can restart various subsets of them safely. That's no small thing and it's not just paper-theoretical. |
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It comes down to the kind of lock being used. Scenarios which require strict data sharing handle them as they see fit - for recoverable states the lock can simply be released in a `finally` block. Synchronous/blocking `lock` statement does this automatically. All concurrent containers offered by standard library either do not throw or their exceptions indicate a wrong operation/failed precondition/etc. and can be recovered from (most exceptions in C# are, in general).
This does not preclude the use of channel/mailbox and other actor patterns (after all, .NET has Channel<T> and ConcurrentQueue<T> or if you would like to go from 0 to 100 - Akka and Orleans, and the language offers all the tools to write your own fast implementation should you want that).
Overall, I can see value of switching to Erlang if you are using a platform/language with much worse concurrency primitives, but with F# and C#, personally, Erlang and Elixir appear to be a sidegrade as .NET applications tend to scale really well with cores even when implemented sloppily.