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by fred_mcgubbins
757 days ago
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I'd say to keep them away from it for awhile unless you closely monitor which games are being played. There are too many games out there that are tailor-engineered to trigger biochemical/endorphin responses that I'd say to keep away for as long as possible. Maybe consider a leapfrog learning tablet or just say f-it and go zero electronics. Games like Animal Crossing is probably okay but even there I had to discuss w/ my (then) tween that usually when you go into debt you have to pay something called "interest" and so going into debt is generally not a good way to live your life haha. |
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It seems like the more integrated a device is to payment systems and analytics the more exploitative it will tend to be. Phones and tablets have a fairly direct link to the user's wallet, it seems like an inevitable consequence is that on that platform the games with the most marketing behind them will basically be cognitive exploits.
Switch is probably a no for me due to availability of microtransactions / eShop. It's a shame because it has a lot of great stuff. I would understand if some parents have a different opinion about that platform.
I try to mostly give my kids pirated retrogames. Like, refurb GBC + SD cart. Pandora console.
At some point I will need to work through all the exploits in modern entertainment with them so they aren't naive when they come to navigate it for themselves.