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by whizzter 760 days ago
Teens addicted to only instant gratification were never the ones to produce really good stuff in the demoscene anyhow, they will put countless hours into other arenas.

Also back in the mid 1990s maybe the demoscene _was_ instant gratification to get started? You could start doing graphics with "mov eax,13h / int 10 / mov ax,a0000h / mov es,ax / mov di,0 / (loop with stosb).. ".

To get started today with graphics you either setup openGL/d3d with their weird API's with decades of legacy, use something third party (and learn linking/libraries) or write a 3000 LoC hello-vulkan (Or use Unity,etc but then up until 5 years ago you'd get shouted out of the scene due to elitistic attitudes).

1 comments

Now for instant gratification there's Shader Toy.