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by ElectricBoogie
754 days ago
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Game composers usually composed their music on a MIDI workstation keyboard, sometimes only preparing a final mix on a Sound Canvas (or GUS etc). So it may be that using a higher end synthesizer is closer to the way the developer intended the music to be. I don't think this is a huge problem though, waveforms on sound ROMs are normalized so their peak loudness is as loud as she goes, no matter what the synthesizer. Even Sound Canvas models have different sound ROMs over time, and Gravis (and later, Creative et al) shipped enhanced GM sound fonts as well. I just like instruments to sound more authentic. I understand though if people want that Roland Sound Canvas sound too, or MT32 even. MT32 still can't be properly emulated. I own the real deal and it sounds much better than MUNT. Hats off to the MUNT team but like most (all?) software emulations of hardware synthesizers, something is missing. |
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