|
|
|
|
|
by Thorrez
761 days ago
|
|
When it comes to acceleration, it's possible to define 0 acceleration. So we can define acceleration and deceleration in relation to that 0 acceleration. What is 0 encouragement/discouragement? It's not obviously easy to define. One definition is doing nothing = 0 encouragement and 0 discouragement. By that definition, not removing graffiti (aka doing nothing) is not encouragement, it's simply doing nothing: a lack of encouragement and a lack of discouragement. Because we haven't agreed on a definition of 0 encouragement and 0 discouragement, saying "decreasing encouragement" and "increasing discouragement" mean basically the same thing. |
|
There's also the same analogy to refactoring in software engineering. If a project is well maintained with every incoming feature, then a big refactor epic won't be necessary.
"The stop of encouragement will prevent the start of discouragement" doesn't mean that the reverse is true ("the start of discouragement will promote the stop of encouragement"). So it isn't stating basically the same thing.
The big irony in social studies with the broken windows theory is that discouragement often feels easier to practice than maintenance to an outsider. Or, in analogy to software engineering, a one time big refactor feels easier to do than continuous maintenance, as all the work actually included in a refactor (team syncing, product without features etc.) is mostly overlooked during the development if maintenance is not well practiced.