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by MBCook
763 days ago
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It’s not a problem for the PS/Xbox/Switch. They have known hardware and it can all be recompiled. But from what I’ve heard it’s often still an issue on PCs (I’m a Mac guy). I’ve seen videos of shader compilation stutters, even in games with a precompilation step that’s supposed to avoid that. Digital Foundry has covered this many times. The link in a sibling comment to them on Eurogamer is a great place to start. |
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This is generally an everyone problem, though. If gaming on Mac was caught-up with where Linux is today, there would probably be a few precompilation steps there too. If you wanted to play Fallout 3 on your Android/iPhone device, it's the same story.