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rtpg
765 days ago
I think it's because PC games know they need to deal with compilation, so they do it on the load screen or whatever. GC games can pre-compile them and just stuff it on the disk, so there's no compilation cost.
1 comments
pjmlp
765 days ago
GC shaders are loosely based on GLSL, and OpenGL compilation model, even though GX(2) isn't OpenGL.
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Jasper_
765 days ago
No, GameCube's TEVs have nothing to do with GLSL. The reference to GX2 implies you're confusing it with Wii U, inexplicably.
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pjmlp
765 days ago
Yes I mixed them with Wii and Wii U,no need for "inexplicably" remark.
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