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by rtpg 765 days ago
I think it's because PC games know they need to deal with compilation, so they do it on the load screen or whatever. GC games can pre-compile them and just stuff it on the disk, so there's no compilation cost.
1 comments

GC shaders are loosely based on GLSL, and OpenGL compilation model, even though GX(2) isn't OpenGL.
No, GameCube's TEVs have nothing to do with GLSL. The reference to GX2 implies you're confusing it with Wii U, inexplicably.
Yes I mixed them with Wii and Wii U,no need for "inexplicably" remark.