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by GaggiX
760 days ago
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The shader compilation stutter reminds me of a video I recently saw where a developer solved the problem by running a large portion of his game during its first loading: https://youtu.be/oG-H-IfXUqI The developer register himself playing the game and during the first loading of the game, the entire gameplay is replayed at high speed in the background on the machine. |
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