Nintendo doesn't typically go after emulation projects. Yuzu was the exception, and there are reasons for that related to how the Yuzu team ran their project and distributed it that painted a legal target on their back.
This project isn't distributing any of Nintendo's code, game assets, or other intellectual property.
Nintendo has also gone after a handful of specific tools for circumventing the Switch encryption, which has led to speculation that this push is really about shoring up "Switch 2" against existing hacks and emulators being updated (in the event that it's substantially the same software platform with updated silicon).
To be fair, newer models of the old Switch do not have published exploits either. People solder chips onto them just like the bad old days of console modding. I'd like to think that it's inevitable more exploits will eventually be found, but the increased gap between discoveries may suggest Nintendo is finally learning key lessons regarding endpoint security.
This isn’t true. The smash community has suffered for over a decade because Nintendo refuses to let them use emulation for melee in tournaments. Any tournament that tries is immediately C&D’ed. https://youtu.be/fAmidph6QU4?si=wbJvpN6ZhUSxSR17
How anyone has any sympathy or hope for Nintendo not going after their users in 2024 is beyond me. This is GameCube era games, and they’re still litigious.
I appreciate you drawing attention to more nintendo beef but historically they have cared more about protecting copyright for current consoles.
You say the smash community has suffered for a decade (dramatic) but they still made Project M on GameCube and delisting Dolphin from steam is not that big of a deal. I don't need to get into Smash Tournament drama to tell you this with certainty and I have all the knowledge and history to back up this claim.
I've played Smash competitively for 2 decades and have been emulating since 1998 so I know the history better than most; my statement was not opinion. I'm not saying they absolutely don't care about older emulation but they care much more about their bottom line e.g. Yuzu.
> historically they have cared more about protecting copyright for current consoles.
This is categorically false, and I even linked to evidence of it being false in the present day. I don’t know how you could say this as a smash player, but you’re acting like they won’t come after these people for doing what they’re doing. In reality it’s entirely up to the whims of Nintendo.
You did not link evidence to my statement being false, you posted a Hungrybox video of him complaining about his tournament issues he's having with Nintendo. Current Smash Tourney problems with Nintendo does not supplant Nintendo's history with emulation.
I simply stated Nintendo doesn't care as much, which is true, I didn't say "Nintendo absolutely doesn't care and won't do anything ever unless it's Switch related." I'm uninterested in replying any further since it's not getting across that I'm not diminishing the Smash issues, it's clear you're passionate and Nintendo are being real arseholes for sure.
This project isn't distributing any of Nintendo's code, game assets, or other intellectual property.