|
|
|
|
|
by evanelias
808 days ago
|
|
> It was not at all immediately obvious that moxes and black lotus would be good, and people did not understand either "card-advantage" or "tempo" for many months after the game was released. Yeah, to echo this point exactly: as a kid I remember that it was distinctly disappointing to open a pack and get a boring mana-related card, such as a mox or dual land, in the rare slot. We all wanted cool big creatures instead! Pretty soon, the usefulness of those mana cards became clearer. But I still recall finding it ridiculous that moxes were selling for a steep $15 at a gaming convention. I stopped playing a few years later and sold all my good cards. I cringe seeing how much even a lowly Arabian Nights mountain sells for these days... |
|