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by novariation
762 days ago
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Every consumer, and every human being in society faces the "exploration-exploitation" dilemma [0] weekly or daily.
They've discovered a set of things they like and dislike, either through family, friends, circumstances, or marketing ploys in the past. Finding new things they like isn't easy. You need external influence. Without these you feel life is boring, repetitive, predictable, lacks texture or excitement. As most honest people will tell (one recent example I've stumbled upon could be independent game developers) - you could have a great product, but sadly most people will not know about it or will be "too busy to try it", and will prefer sticking to their habits or past experiences. How would you go about solving this issue in a reliable way, that's not prone to similar distortions and hijacking as advertising and public relations ? [0]: https://en.wikipedia.org/wiki/Exploration-exploitation_dilem... |
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