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by chucknibbleston 5131 days ago
my 2 cents:

These are interesting ideas, but besides being difficult to monetize (@mchannon), I'm not sure there's a huge demand for them either.

The first one is going against a couple of big trends:

1. Mobile (even with low latency, streaming a FLAC is going to eat up bandwidth and memory) 2. Music discovery/personalization + consolidation of content -- users have to know what they want to listen to, or have to be willing to put up with songs they don't want to hear. Your main demo is going to be audiophiles...who already have their music collections on disk or only want specific recordings.

I'm also unsure how you're going to source content. So I guess, what I'm getting at is that it seems like you don't have much of a market (besides having few potential revenue streams).

The second one is really interesting, but I'm just not sure there's demand for that--are there a lot of touring/performing groups that are decentralized? Even if you removed the need for them to perform together, there would still be plenty of pressure for them to colocate that I'm not sure you would be able to create a market.

Are you interested in making technology demos or building a business? Because if it's all about the tech, then these are definitely interesting ideas and may lead to some innovation that can be turned into a product later.

1 comments

The goal for the lossless webradio station is for it to serve in a marketing role. My company aims to provide high-end sound systems for concerts at small theaters & later to stadiums once the revenue picks up to afford that kind of expansion. The webradio's going to broadcast top-shelf techno, since our first target market is high-end DJ events. Our speakers are amongst the most technologically advanced designs in the world, and reflect an obsession with sound quality. The radio station is to bring attention to our commitment to quality sound, and it's goal is to establish us as sound quality leaders with our lossless webradio, since, like it is with our sound system offering, ours beats the status quo in terms of sound quality. The system does propose 3 streams in total: lossless, lossy & mobile-ready, so while streaming lossless doesn't work with mobile yet, it'll still be included in what formats we broadcast.

The Telepresence system is a long term goal, would hopefully be financed by revenue coming from the sound systems, and would be a seperate product offering that would allow us to rent a second sound rig to a venue who's hosting a virtual event. Ideally we'd rent a stadium sound rig, then maybe 3 Telepresence nodes & 2 more small sound systems for wherever the other 2 nodes are providing virtual shows. In addition to whatever the Telepresence nodes rent for.