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by iancmceachern
766 days ago
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You are confusing 2 things, both are true. Yes, using arcs is better because it negates the need to make a bunch of smaller moves, uts better for the controller and the motion itself. Just because those printers are also fast, doesn't mean the arcs aren't still better for these reasons. |
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With multiple smaller movements the printer doesn't have to come to a full stop between moves. It can simply compare the movement vector of the current segment to that of the next one, and adjust the direction it is moving in accordingly. Use enough segments, and you get some pretty smooth movement.
As dotnet00 already mentioned, this is exactly how printers currently implement arcs: the software interpolates the arc into a bunch of tiny line segments. If anything, I'd expect an arc gcode to generate more small movements than whatever the slicer is outputting.