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by camillomiller 775 days ago
Except for purely non lucrative entertainment use cases with a very high novelty factor, I am struggling to see productive use cases for all these AI applications that don't involve some form of deception or at best disingenuous marketing.
6 comments

As someone who makes indie games as a passion and creative outlet, tools like these drastically expand my creative possibilities.
There's a balance to the ecosystem, though. People in the creative fields have always had to rely on eachother to fill in gaps in skill because it's mutually beneficial. With things like this voice changer, one has to think what opportunities are being taken away from others compared to what opportunities the technology affords oneself. So far we've been screwing that balance up pretty egregiously with these AI tools where one implementation cuts the employment prospects and creative participation of a dozen people.
I think this is huge for new content creators that are not native speakers to get rid of the accent. Also if it enables multiple people to sound the same then you can have a YouTube channel with a larger team but only one voice
I don't believe it modifies the accent. I noticed I could hear his asian accent coming through every character, so it seems to just modify the voice but not the intonation
Agreed, at the very least it doesn't seem to change _my_ accent, just things like color, tone, pitch, etc.
I can think of a few applications of this technology, although some may fall into the deception category, albeit harmless in my view:

- overcoming social anxiety in voice or online calls. It doesn’t take very many bullying incidents during childhood to become convinced you have a horrible or weird voice. I can see this being used as a useful tool to make people feel more comfortable by having a different voice

- amateur interactive fiction development. Having your characters have a real voice in a game in response too the players commands is a real need, and being able to record it yourself and be a different character would be a huge enabler of creating something for a solo developer.

- internal HR videos/podcasts. Creating these can be very expensive, needing different persons reading out dialogue could significantly reduce the effort in recording and producing these

- another instrument for music creators. Auto tune is a very common tool for music production for all skill levels, and this could be applied in a very similar way

It no doubt can be used for disingenuous purposes, any technology can. But these can be real life improving tools enabling many people to do things they never thought possible.

The idea of participating in Q&A session in a webinar would be far too confronting and inconceivable for many people, but to be able to do it semi-anonymously with a different voice would eliminate much of the anxiety preventing them

I also can't help thinking of the "Melanie speaks" episode of 99% invisible [1].

Of course this only works for your "online persona", but still the idea of impacting how you are perceived by working on your voice... is a thing.

[1] https://99percentinvisible.org/episode/melanie-speaks/

This is huge for indie game developers! They can voice every line of dialogue for every character themselves (or with just 1 professional voice actor).

Text-to-speech AI voice generators exist, but you don't have fine control over the emotion/expressiveness/intonation of the lines like you do with this approach.

Would imagine the same sort of reasons people do v tubing in general, such as safety and anonymity.
If they generate good quality then I suppose voice acting could have good use of it.