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by ryandrake
773 days ago
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Whenever someone brings up this nebulous "General Purpose Computer" concept, I challenge them to articulate what makes a phone a general purpose computer, but not a game console. So far I haven't heard a convincing answer. They both have CPUs and typical computer architectures, and can run a wide variety of software. Surely the intention of both smartphone makers and game console makers is that their devices are not made for a "general" purpose, and that (so far) has allowed them to justify locking them down. "Are they essential for day to day life" is a new one. I'm not sure that makes sense either, but I'll give you points for originality! It's also debatable whether phones are essential for day to day life, but we can leave that in another thread. |
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I don't know if everything that has been labeled a console matches this description. Some "consoles" have indeed been stretching any meaningful distinction to or even past the breaking point.
But I will unashamedly go "no true Scotsman" on those: If a machine has a secondary (tertiary, quadrutionary, ...) specific focus with dedicated interface, it might still be a console. Illustration: a console that also can play dvd's ia a dedicated dvd interface. However, if the interface is generic and just waiting for the right app, not so much.
The point is not "can it do general-purpose computing" - a lot of devices can be made to run some linux. The pertinent question: is it made to support general-purpose computing out of the box? Things that I would call game consoles aren't - they're platforms for gaming.