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by oggy 777 days ago
"Verifying" and "proving" are synonymous in this case. You prove or verify that the system satisfies some specification, i.e., properties. Your normally write the properties yourself, but sometimes the properties are hardcoded (e.g., your code doesn't panic).

You don't need a particularly strong formal background in CS or maths to verify code, but it's a challenging task never the less.

1. The first challenge where people often give up is that you will often need to reason about your code in a different language than the code itself (not necessarily true for Verus that's being discussed here). In that sense it helps a lot if you already know multiple programming languages, ideally using different paradigms. 2. The second challenge is that you will need to be actually precise in describing what your want your program to. This is a lot harder than it sounds; there's no hand-waving, no "works in practice", but even beyond that, it's actually really difficult to express what you want from the program succinctly, and often not even possible or feasible. On the other hand, this is possibly the most practical skill you will currently be able to take away from the verification tools; it absolutely can change the way how you work, how you collect requirements, and how you go about writing code. 3. The third challenge is then actually performing the verification/proofs. This is currently painfully hard; most literature I've seen comes up with a ration between 5-20x between the amount of code you're verifying (in terms of lines of code, say) and the number of "proof lines" you need to write in some form. This may make sense for extremely critical code where a bug can cost tons of money; e.g., aerospace, or huge companies with tons of users - AWS is doing proofs at a fairly large scale, Apple is now doing the same at a smaller scale too. I would generally recommend NOT writing proofs if you can, but using tools that can do some kind of limited or heuristic verification. Which tools exactly I would recommend for a "working programmer" depend on what you're trying to do. For example, if you are writing concurrent or distributed code, I would recommend using something like TLA and the associated TLC tool. For lower-level Rust code (data structures and similar), I'd recommend the Kani verifier over something like Verus. For many other languages, the choices are limited or non-existent.

Zero-knowledge proofs roughly allow you to convince someone that something is true, without leaving them any wiser WHY it's true. Generally this is not what's interesting for software verification, but it's nevertheless extremely cool (because it's super counterintuitive). Most of the excitement indeed comes from blockchains, where these things are used, but it's debatable whether they're really practical. You can use them to transfer crypto around already today, without revealing the identities of the sender or recipient for example. However they are still computationally quite expensive and only work because there's currently not so much volume in crypto.