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visil
774 days ago
And an exceptionally well written documentation, too! One of the first big-ish projects of mine was a raytracer I wrote in C with SDL.
1 comments
throwaway2046
773 days ago
Got a link to that raytracer?
link
z3phyr
773 days ago
It would be like a regular raytracer, but instead of writing pixels to a file, you write them to your buffer/texture.
link