|
|
|
|
|
by ori_b
5134 days ago
|
|
> it doesn’t help to remind people that 56% of Kickstarter projects fail to meet their funding goal. Is it just me, or is that actually an amazingly high percentage? If you'd asked me to guess, I would have expected it to be hovering between 5% to 10%. |
|
If you've never browsed Kickstarter, your perception of Kickstarter success rates is probably colored even further by the fact that hearing about a Kickstarter outside of Kickstarter (on an aggregate such as reddit, HN, etc) is social proof and that itself is a symptom of success.
For a similar exercise, try checking the HN new queue. Lots of submissions fail to get even a single upvote; you just never see them.
If anything, I'd say that 44% successfully funded seems amazingly high. Much fewer than 44% of Kickstarter projects I've viewed actually deserved to be funded, in my opinion. Then again, this perception is likely skewed by the fact that I've spent a disproportionate amount of time in the games category, which seems to be plagued by "everyone wants to be a game dev without knowing how to code" syndrome.