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by DannyWebbie 779 days ago
It was changed to being able to keep the old license if you don't upgrade to Unity 6 or beyond. They added 2.5% revenue share as an option to the flat runtime fee to make sure you can't end up in a situation where you are losing money per user just from the runtime fee alone. Unity by default charges for whichever ends up cheaper.

https://unity.com/pricing-updates