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by dannyw
782 days ago
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I wouldn't go as far as that. Plenty of indie to AAA games are produced using commodity assets / resources (e.g. why make your own tree model, when there's plenty of pre-mades in the marketplace). Yes, that takes away work from artists, but it is part of productivity and game development. Centuries ago, elevators were manned. Today, they're all electronic. It is the inevitable march of progress and productivity. |
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But if you start that project by making a voice sound like Morgan Freeman because you can't afford Morgan Freeman but you feel entitled then you can go pound sand. So your choice of making a generated voice should be of a voice that someone else isn't already using.