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by aeturnum
784 days ago
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I believe chess evaluation functions are always the difference between your opponent and you - i.e. it's "the same" to take a piece or avoid them taking yours. You must simply find any path to check. STS, on the other hand, is about accumulating some resources while spending others. Which resources you want to spend and which you want to accumulate depend a great deal on your character and build. Skillful play often involves recognizing which resources you would benefit from losing at the current stage of the game. Training is also made much more difficult by how long you need to go to determine if you are on a winnable path. Power spikes are non-linear and many deck compositions would optimally play in a 'losing' way for a certain period of time before getting the pieces they need. |
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