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by Herdinger
782 days ago
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A bit off-topic, But I just want to raise awareness that currently it is impossible to get 60fps for a canvas in chrome on MacOS without dropped frames: https://www.vsynctester.com/ I have tested with an M2 Air and an older Intel MacBook Pro.
I think this is related to this bug report (open for many years) but I am not sure: https://issues.chromium.org/issues/41136434 One might say MacOS users use Safari most of the time, but sadly it is not possible to get a pixel perfect (or at least not wildly off) canvas if a user changes the zoom settings: devicePixelRatio does not change on zoom as it does in other browsers and I believe the spec.
https://developer.mozilla.org/en-US/docs/Web/API/Window/devi... This is a decision made for accessibility reasons on Apples part, but I can’t find the quote on that anymore.
Alternative mechanisms to size the internal resolution of a canvas correctly are also not supported on Safari. |
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