| People have advanced that argument a lot, and it's often worked for a short while; then the statistical models get better. Chess was a game for humans. It was very briefly a game for humans and machines (Kasparov had a go at getting "Advanced Chess" off the ground as a competitive sport), but soon enough having a human in the team made the program worse. But at least the evaluation functions were designed by humans, right? That lasted a remarkably long time; first Stockfish became the strongest engine in the world by using distributed hyperparameter search to tweak its piece-square tables, then AlphaZero came along and used a policy network + MCTS instead of alpha-beta search, then (with an assist from the Shogi community) Stockfish struck back with a completely learned evaluation function via NNUE. So the last frontier of human expertise in chess is search heuristics, and that's going to fall too: https://arxiv.org/abs/2402.04494. The common theme with all of this is that the stuff which we used before are, fundamentally, hacks to get around _not having enough compute_, but which make the system worse once you don't have to make those tradeoffs around inductive biases. Empirical evidence suggests that raw scaling has a long way to run yet. |
AI greatly reminds me of the Library of Babel thought experiment. If we can imagine a library with every book that can possibly be written in any language, would it contain all human knowledge lost in a sea of noise? Is there merit or value in creating a system that sifts through such a library to attune hidden truths, or are we dooming ourselves to finding meaning in nothingness?
In a certain sense, there's immense value to developing concepts and ideas through intuition and thought. In another sense, a rose by any other name smells just as sweet; if an AI creates a perpetual motion device before a human does, that's not nothing. I don't expect AI to speed past human capability like some people do, but it's certainly displaced a lot of traditional computer-vision and text generation applications.