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by pavel_lishin 783 days ago
As an aside, it really does feel like many games aren't about what they seem to be on the surface.

The SimCity series was less about building a city than it was about managing traffic.

SimTower was less about property management, and more about elevator management.

Factorio is less about building a factory, as it is about resource routing. Or, later, programming trains. Or later, god knows what, I haven't gotten that far.

Baldur's Gate III is less about defeating the BBEG through RPG mechanics, and more about choosing who to romance (Karlach).