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by windsurfer
5145 days ago
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I used particles pretty heavily in my (inneficient) WebGL game Up and Above: http://littlesquareblock.com/upandabove It's not nearly as efficient as this demo, but it's at least a game. There are at least a dozen areas I could fix up to prevent the GC from going nuts if I was so inclined, but it works fine for most people. |
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