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by Gormo
796 days ago
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Playing at 1600x1200 with a point scaler and aspect correction enabled gives you a pixel-perfect representation of the original graphics. If you had a lower-quality CRT back in the day, so you remember fuzzier pixel boundaries, a CRT emulation GLSL filter will give you an extremely accurate recreation of that. DOSBox-Staging now defaults everything to proper aspect-corrected settings and includes a good selection of CRT emulation filters: https://dosbox-staging.github.io/ |
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This is why lots of us were slow to adopt flat screens: they were a big step backwards in pixel density for quite a while (plus typical picture quality was shit on them until the late ‘00s or so, resolution aside)
[edit] just providing context for those who weren’t there and are used to retro gaming being stuff that displayed on CRT TVs.