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by mattbrewsbytes 798 days ago
I was playing thru the original Zelda game on an original NES for a bit. How to do some parts of the game came back instantly but then I needed to start looking up strategies and tips, much like I did back in the day, and I haven't played it much since. Nothing is pulling me back to play it, which I find is how my brain works with most video games that have a "solved" state that I reach. Replaying to the solved state a 2nd or Nth time isn't enjoyable for me, it might be for others.

I do like the nostalgia but for me playing something new or something that is replayable, like random loot based games that pull me in, is more enjoyable.

2 comments

A Link to the Past remains one of my favorite games to this day. I consider pretty close to a perfect 2D adventure game.
Today's graphics capabilities and therefore game physics capabilities are really wild but also there are trade-offs with 3D gaming and little nuances of the physics can creep into gameplay and cause issues. Having a character get stuck on a small step or rock or whatever leftover physics model can be really frustrating. That mostly didn't exist in old school 2D games, from what I recall.

The mechanics were much simpler but also didn't have massive room for errors/odd conditions to manifest like modern games.

I have a goal to get through all the Zelda's. I'm stuck on Adventures of Link. It's really hard!