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dagmx
798 days ago
Note that Lux isn’t spectral anymore. The older version is though.
1 comments
pixelpoet
798 days ago
Funny, I added the original implementation of spectral rendering to Lux and then they took it out :D
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nextaccountic
797 days ago
Why did they remove it?
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pixelpoet
797 days ago
I have no idea (it wasn't exactly the same project, LuxCore vs Lux), and PBRT, on which Lux was based, later moved to full spectral rendering.
I guess they feel they'd rather reduce register pressure a bit than support it.
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