|
|
|
|
|
by Dylan16807
799 days ago
|
|
Remastering can screw up intent with something as simple as color grading. But there is a line here. An editor that's using simple tools knows exactly what they're changing, and if they're using simple frame-global tools then they're not introducing anything that wasn't already there. If you throw an AI at things, it will try to guess what things in the image are, and make detail adjustments based on that. So that's three categories of edit, easily distinguished: human making frame-global changes, human deliberately changing/adding details, AI changing/adding details in a way that's basically impossible to fully supervise. It sounds like they accept category 1 in remastering, even though it's not foolproof, and reject 2 and 3. |
|
The problem is that remasters don't make a lot of money, so instead of a properly controlled faithful representation (or a good rethinking) it's typically a half-assed job with a couple filters run over the entire piece. Another issue is that you now have two possibly conflicting intents - one from the original and another from the remaster. ML haven't changed anything in here, it's always been like that.