| Let's have a constructive comment thread. Instead conveying love or hate for it, how about listing the cases it's good and bad for. good * Fruit Ninja - made for single finger input, short gameplay * Pinching and zooming maps - good because it's usually a short activity * CAD camera interactions - good for periodic strange rotation needs or showing a client that doesn't understand the normal movement hotkeys * Periodic writing with pencil tool bad * Shooters - can't turn player around, gameplay too long. * Longterm writing or drawing - too tiring |
Very very inconvenient. Writing on air is completely different and considerably more tricky that writing on paper. Physically more demanding too. It's one of those things that sound nice in theory, but not really practical.