|
|
|
|
|
by orbital-decay
800 days ago
|
|
The problem with that is the content is usually shot with the certain definition in mind. If you don't film certain scenes from scratch, they can end up looking weird in higher definition, simply because certain tricks rely on low definition/poor quality, or because you get a mismatch between old VFX and new resolution, for example. It's a widespread issue with the emulation of old games that have been made for really low resolution/different ratio screens and slow hardware, especially early 3D/2D combinations like Final Fantasy, and those that relied on janky analog video outputs to draw their effects. |
|