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by naikrovek 803 days ago
None of these things are secrets or even hard to learn on one’s own.

I am not a developer (not a real one, anyway) and I am definitely not a game developer but I wrote a ton of 3D stuff for work and learned all of these optimization techniques along the way.

Once one learns the basics of how data is sent to GPUs, these techniques all become obvious, though some are much more difficult when you don’t restrict yourself to a world built with axis-aligned cubes.

3 comments

> None of these things are secrets or even hard to learn on one’s own

They don’t have to be. This is just an absolutely great educational video, not a phd paper.

So things are obvious to those who spent N amount of time learning about things. Got it.
You have developed pieces of software. You are a real developer.