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by andrewcourtice
805 days ago
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Hey there :) Sure, once the project is a bit more mature I'd be happy to do performance comparisons. Ripl does share quite a few similarities with other rendering libraries like Konva and Two.JS. I suppose the main difference between Ripl and the aforementioned libraries is that Ripl is more focused towards data visualization as opposed to generalised shape rendering. Hence why there are features like scales and data joins. That being said I wouldn't expect anyone to pick Ripl over other more mature libraries. In fact I would strongly caution against it. To be honest I wrote it because I moved from being in a engineering-focused role to a people management role at work and I wanted to keep my skillset sharp :) The primary reason I posted it publicly is to gauge whether others would find it useful so that I can determine how much time/effort I should dedicate towards it. As for a use-case for rendering to both SVG and Canvas - here's one that I have had to overcome in my current work role: suppose you have a product that can view reports both in the browser and also render on the server (in PDF or similar). In the browser, you would ideally want canvas as it produces less DOM elements and remains performant for lots of elements. On the server you may want SVGs to produce higher fidelity images to embed for print. Another use-case would be to interchangeably render charts to different contexts based on the size of the dataset as canvas is more suited to larger datasets but is lower fidelity. |
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