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by filleduchaos
802 days ago
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> What do you think about the other side of the video game industry where games are distributed digitally? As someone that has done work for indie studios, you very much still have to align marketing and distribution with the development cycle with online marketplaces. Shelf-space and shelf-life aren't any less real because they are virtual - if anything, they're scarcer resources. Anyone who's actually sold things online can attest to this; customers' patience and attention spans are horrendously short. Not making it into the first page of results can be a straight-up death sentence for a project. |
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