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by QuantumG 794 days ago
If you're going to pitch something as a game, it needs voice. Integration is simple. What's the problem? Are git incantations too powerful to be spoken aloud?
2 comments

> If you're going to pitch something as a game, it needs voice

No?.. Idk what games you play, but there are an endless mountain of games with no voiceovers. It makes a lot more sense for games that have a lot of text (like this one), because reading is far faster than listening to speech. In general, I vastly prefer text to voice.

Great thing about software, you can turn features on and off.
> If you're going to pitch something as a game, it needs voice.

Why? The majority of the games I have don't include voice.