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by ramesh31
798 days ago
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I remember those glory days of Nostalrius before Classic was released so fondly. It was the first time I'd gotten that community feeling in a game again since the early 2000s. The state of multiplayer gaming in general is so toxic and horrid today that I don't bother. But they really had something right in that Vanilla WoW/Everquest/FFXI era. No dungeon finders, no flying mounts, no instanced PVP. Just people figuring things out together and being forced to cooperate. |
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Modern MMOs are almost the exact opposite, especially in raids where insanely complex encounter design has become the norm. That’s great for the handful of people who enjoy that but not so great for the wider playerbase. Old WoW worked because it was playable for an absurdly wide audience — back in TBC I regularly ran into everybody from teenagers to age 70+ retirees and other demographics that sit solidly outside the usual gamer crowd.