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by mrguyorama 802 days ago
If you also happen to think SupCom was the most ultimate superior RTS ever made, because it's truly strategy scale with a thousand units PER PLAYER including on 8v8 maps, and the simulated ballistics of almost all weapons means you can defend your base from an incoming nuke by scrambling your jet fighters so that they run into the incoming warhead and airburst it "safely" above your base, and love that artillery shells can also hit those same planes, or that a plane shot out of the sky can fall on a tank and destroy it, or that you think a giant walking mech with a backpack nuke launcher is the metalist fucking thing,

Check out Forged Alliance Forever. It's a community made, open source, "launcher" for the Supreme Commander game, that patches it, mods it, allows you to interact with other players and find games and get ranked against them, and also is a replay viewer, so you can watch how the pros actually do the insane micro and economy play that earns them the 2000+ ELO score, and also a mod manager, and also a friends list.

If you are like me, and love all that but actually suck at playing strategy games in general, check out Gyle on youtube https://www.youtube.com/@GyleCast who has been casting SupCom games for at least a decade now, and really shows off some of the best that the game has to offer, including multi-hour "EPICs" that can involve ten thousand units controlled by several semi-pro players.

4 comments

Shoutout to FAF. Best RTS I’ve ever played.

Been meaning to check out Beyond All Reason, supposedly it’s a FOSS spiritual successor to FAF

Total Annihilation (1997) was the predecessor to Supreme Commander (2007), both by Cavedog. Beyond All Reason is pretty much a remake of the former.
I was completing my PhD at the time. I called it 'Thesis Annihilation'.
I love Beyond All Reason, it really has the early 2000's gaming vibe I miss where people use text chat in game instead of voice chat. The community likes their 8v8's, the community is moderated well, and the engine is solid even though there is practically no unit cap.
> you can defend your base from an incoming nuke by scrambling your jet fighters so that they run into the incoming warhead and airburst it "safely" above your base, and love that artillery shells can also hit those same planes

Or how you could blip your shields on and off in sequence with artillery bombardments to free up energy for your forward artillery, giving you just that slight leg up on your opponent.

I am a devoted FAF fan. I've been watching games online for about 10 years now. I've probably seen close to 1,000 at this point, but I've never once played it. I suck at RTS games and I don't have a Windows machine.

I probably know more about the game than some of the players but I have never even owned it ;-)

I played it for the first time in 2017 and I was somewhat sad to have played only WoW between 2005-2013.