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This is something I've been thinking about myself alone for a while so I don't have the language to properly communicate it with the common mathematical or philosophical language, but I appreciate your thoughts. Effectively, I am interested in a mathematical representation of any conceivable structure in space-time, with operations that allow for transformations of those structures in space-time. Imagine for example a screen of a 1D grid of binary objects, where W is white/on and B is black/off. I can have WWWB, which I can think of (by mentally breaking it down) as WWW,B or as WW,WB, or W,WWB, etc. I can also think of a structure like X,X where X is any other structure (effectively, encapsulation, and recursion). I can do operations like put something as X or remove something as X. I can take X,X,X and combine it with WWW to get WWW,WWW,WWW. Moreover, I am interested in applying these operations through time, so for example I can do X,Y,->X,X,Y and apply this abstract transformation to WWW,BBB to get WWW,WWW,BBB. So first and fore most I am interested in a data structure that can handle this information (having spatial relations, where any single node can be the sum of any other node. Like a matrix where each point can be a matrix, or better yet a 2D linked list, where each node can be a 2D linked list). This is my interest in thinking about the composition of numbers. I am more interested in math that focuses on properties of the compositions, their inverses, operations defined on them, their relation to the whole number, etc. The number 4 in my line of thinking is simple XXXX, but this is far too limiting for what I want to do. Its a little more interesting with 2D spaces, because my structure becomes something like X(right)X(right)X and I can apply a X(UP)Y to get a structure like. YYY XXX I've been playing around with this idea and I can take some simple patterns and create much more complex 2D images. I can create two squares for example, one to the right of the other, and apply a pattern like XY->YX to switch them. Whats interesting also, is that the square in my system of made of simpler constructions that effectively define the idea of a square (X1(up)X2(right)X3(down)X4(left)X1, which can be broken down to its simpler components of being X1(up)X2, X1(down)X2, etc which gets us very close to the human level notion of a square being "point going up x amount then right x amount then... or "two sets of (two points in direction A with a corresponding two points in the direction A(inverse) )). I want to define a single formal system by which with simple rules, I can manipulate structures in an analogous manner to human thought. I find it really interesting but I am kind of stuck on where to go with this. |
I assume you can do this with set theory and a suitable definition of equality.