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by beepbooptheory
809 days ago
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But are people really going to do this? The cost here seems prohibitive unless you're doing a subscription type game (and even then I'm not sure). And the kinds of games that benefit from open ended dialogue attract players who just want to pay an upfront cost and have an adventure. (All the sudden having nightmares of getting billed for the conversations I have in the single player game I happen to be enjoying...) If there is a future with this idea, its gotta be just shipping the LLM with game right? |
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That might be a nice application for this library of mine: https://github.com/Const-me/Cgml/
That’s an open source Mistral ML model implementation which runs on GPUs (all of them, not just nVidia), takes 4.5GB on disk, uses under 6GB of VRAM, and optimized for interactive single-user use case. Probably fast enough for that application.
You wouldn’t want in-game dialogues with the original model though. Game developers would need to finetune, retrain and/or do something else with these weights and/or my implementation.