|
|
|
|
|
by vladaionescu
806 days ago
|
|
I would add that 1. Earthly is meant for full CI/CD use-cases, not just for image building. We've forked buildkit to make that possible. And 2. remote caching is pretty slow overall because of the limited amount of data you can push/pull before it becomes performance-prohibitive. We have a comparison in our docs between remote runner (e.g. Earthly Satellites) vs remote cache [1]. [1]: https://docs.earthly.dev/docs/caching#sharing-cache |
|